3D Animation Market - Forecast(2024 - 2030)

Report Code: ITR 69376 Report Format: PDF + Excel

Overview

3D Animation Market is forecast to reach $23.48 billion by 2025, at a CAGR of 11.28% during the forecast period from 2020-2025. Growing adoption of VFX in movies and increasing adoption of smart devices considerably for advance 3D supporting mobile games and application offering superior user experience to commercial users spurs the demand for the market.  3D animation offers real-time behavior and enables viewers to feel the experience and visual effects when they are playing mobile games and applications. It supports full movie video technique which helps to display action in and helps in exploration of virtual worlds by more realistic graphics and representation in mobile games and movies. Several companies are adopting these technologies to improve the user experience. For instance studios such as Walt Disney, Pixar have adopting 3D Animation software and technologies such as 3D modelling, 3D rendering software, 3D architectural visualiation and special effects to create movies. Similarly, Gaming platforms such as Sony PlayStation, Microsoft Xbox, and Nintendo leverage the 3D animation and motion capture animation technology for producing gaming environments which digitally creates the photo-realistic animation of the users’ movements. These technologies will accelerate the demand for 3D animation market. The report covers 3D Animation Market size by technology and Verticle, 3D Animation Market share by top 5 companies and also the market share by start-ups during the forecast period.

Report Coverage

The report: “3D Animation Market Report – Forecast (2020-2025)”, by IndustryARC, covers an in-depth analysis of the following segments of the 3D Animation Market.


Key Takeaways

  • Visual effects segment is anticipated to grow at the highest CAGR in the forecast period owing to emerging trend of subcontracting the development of visual effects to emerging economies bodies.
  • On-demand segment is expected to witness a highest CAGR of 12.2% in the forecast period as the adoption of on-demand deployment helps reduce infrastructure costs and saves time.
  • North America dominated the regional market with a market share of 43.5% in 2018 and anticipated to retain its leading position over the forecast period.
  • Major Key players operating in the mobile wallet market include Adobe Systems Inc. Autodesk Inc., Autodessys, Corel Corporation, Maxon Computer, Newtek Inc., Nvidia Corporation, Pixologic Inc., Sidefx Software, and The Foundry Visionmongers Ltd among others.

Technology - Segment Analysis

Visual effects segment is anticipated to grow at the highest CAGR of 12.9% in the forecast period owing to emerging trend of subcontracting the development of visual effects and computer-generated imagery (CGI) techniques to emerging economies bodies well for the regional markets in developing nations. However, governments of developed nations, such as Canada and U.K., are trying to counter the trend by providing grants, subsidies, and tax rebates and encouraging the development of visual effects within the country. For instance, the Canadian government has awarded $489.26 thousand in repayable contributions to L’Atelier Animation, Luckyhammers Entertainment and Tonic DNA to support the rapidly growing animation and media industries in Montreal. These kind of contribution and support will enhance the growth of visual effects segment there by creating opportunities for 3D animation market.

Deployment - Segment Analysis

On-demand segment is expected to witness a highest CAGR of 11.7% in the forecast period as the adoption of On-demand deployment helps reduce infrastructure costs and saves time. It envisages hosting the animation software on the vendor’s server and accessing it via the web browsers. According to a recent study by International Data Corporation, by 2019, the yearly expenditure on public cloud services is expected to grow by 19.4% to reach $141bn, so increasing preferences towards cloud services is also enhancing the demand for on-demand deployment there by creating opportunities for 3D animation market.

Geography - Segment Analysis

In 2018, North America dominated the 3D animation market share by 43.5% and anticipated to retain its leading position over the forecast period. The economy of North America is majorly influenced by the countries such as the U.S. and Canada. In these countries, presence of major players in 3D technology such as Adobe, Autodesk Inc., and growing demand for 3D animation in movies in U.S. and Canada is expected to drive the 3D animation market in this region. For instance movies like toy story 3 has spent $200M for 3D animation and VFX. Similarly, Hollywood spend 60% of the budget on VFX. On the other hand, online gaming has been rather influential in driving the market in this region wherein 3D animation and VFX play a crucial role in game designing. Over the years, online gaming has become graphically more intricate and impressive, thanks to the superior quality of animation and gameplay variety. Realizing the growing scope of gaming in the entertainment industry, in November 2018, Walt Disney entered into a game development partnership with Jam City to develop new games based on various elements from Disney’s Walt Disney Animation Studio and Pixar brands. 3D animation is widely used in game development which is expected to find enormous demand during the forecast period.

Drivers –3D Animation Market

  • Emergence of virtual reality and artificial technologies are major opportunities in the 3D animation market

The entertainment and media industry has been raising high demand for 3D animation with increased adoption in the recent years. Besides improved adoption of 3D animation and visual effects, the industry has been pushing the global market based on other important factors. The world 3D animation market could be boosted by the advent of AI, VR and AR. Artificial Intelligence (AI) and natural language processing with cognitive modeling approach is used by 3D animators to augment and virtualize the animation process for controlling the simulation and user experience in the 3D games. On the other hand, rising interest in watching animated movies in virtual reality is predicted to set the tone for valuable growth of the market.

  • Growing adoption of Visual effects in movies

The growing adoption of visual effects in movies is one of the major driver for 3D animation market. VFX in movies are growing rapidly, for instance in 70% of the Hollywood movie budget is been allocated to visual effects and rising interest towards VFX in game development is also major factor which creating opportunities for market growth. For instance Walt Disney has partnered with gaming company to develop games with high visual effects. These kind of developments will accelerate the growth of market.

Challenges – 3D Animation Market

  • Piracy and price sensitivity for 3D Animation to See Downfall

The animation industry continues to be exposed to corruption and piracy risks. The software installation of companies is targeted and pirated copies are sold in the market. Consequently, the industry suffers huge financial losses. On the other hand high price sensitivity to adopt this technology is the major which hamper the market. For instance the cost required to adopt this technology for one minute video costs around $7000 to $8000. Similarly, cost required to adopt 3D technology to develop a game is very high. These conditions will restrain the 3D animation market size in forecast period.

Market Landscape

Partnership, acquisitions and technology launches are key strategies adopted by players in the 3D animation software Market. In 2018, the market of 3d animation industry outlook has been consolidated by the top five players accounting for 55% of the market share.  3D animation top 10 companies include Adobe Systems Inc. Autodesk Inc., Autodessys, Corel Corporation, Maxon Computer, Newtek Inc., Nvidia Corporation, Pixologic Inc., Sidefx Software, and The Foundry Visionmongers Ltd among others.

Acquisitions/Technology Launches

  • In January 2019, Goggle LLC partnered with Sony pictures image work to launch openCue, an open source render manager and this will allow Google to enhance its rendering process.
  • In January 2019, Adobe Systems Inc. acquired French company allegorithmic maker of substance, the industry standard foe 3D textures and material creation in games and video post-production. This acquisition allow the former to enhance the capabilities of its production and empower video game creators and VFX creators.
  • In January 2019, NVIDIA Corporation partnered with Autodesk to bring 3D animation 6k video editing to laptops. This companies together provide GPU-accelerated ray tracing with Maya, Autodesk to increase the performance speed in laptops compared to desktop PCs. 

1. 3D Animation Market - Overview
        1.1 Definitions and Scope
2. 3D Animation Market - Executive summary
        2.1 Market Revenue, Market Size and Key Trends by Company
        2.2 Key Trends by type of Application
        2.3 Key Trends segmented by Geography
3. 3D Animation Market
        3.1 Comparative analysis
            3.1.1 Product Benchmarking - Top 10 companies
            3.1.2 Top 5 Financials Analysis
            3.1.3 Market Value split by Top 10 companies
            3.1.4 Patent Analysis - Top 10 companies
            3.1.5 Pricing Analysis
4. 3D Animation Market - Startup companies Scenario Premium
        4.1 Top 10 startup company Analysis by
            4.1.1 Investment
            4.1.2 Revenue
            4.1.3 Market Shares
            4.1.4 Market Size and Application Analysis
            4.1.5 Venture Capital and Funding Scenario
5. 3D Animation Market - Industry Market Entry Scenario Premium
        5.1 Regulatory Framework Overview
        5.2 New Business and Ease of Doing business index
        5.3 Case studies of successful ventures
        5.4 Customer Analysis - Top 10 companies
6. 3D Animation Market Forces
        6.1 Drivers
        6.2 Constraints
        6.3 Challenges
        6.4 Porters five force model
            6.4.1 Bargaining power of suppliers
            6.4.2 Bargaining powers of customers
            6.4.3 Threat of new entrants
            6.4.4 Rivalry among existing players
            6.4.5 Threat of substitutes
7. 3D Animation Market - Strategic analysis
        7.1 Value chain analysis
        7.2 Opportunities analysis
        7.3 Product life cycle
        7.4 Suppliers and distributors Market Share
8. 3D Animation Market Analysis By Technology (Market Size -$Million / $Billion)
8.1 3D Modeling
8.2 Motion Graphics
8.3 3D Rendering
8.4 Visual Effects
8.5 Others
9. 3D Animation Market Analysis By Service (Market Size -$Million / $Billion)
9.1 Consulting
9.2 Support & Maintenance
9.3 Integration & Deployment
9.4 Education & Training
10. 3D Animation Market Analysis By Deployment (Market Size -$Million / $Billion)
10.1 On-Premises
10.2 On-Demand
11. 3D Animation Market Analysis By Vertical (Market Size -$Million / $Billion)
11.1 Media & Entertainment
11.2 Construction & Architecture
11.3 Education & Academia
11.4 Manufacturing
11.5 Healthcare & Life Sciences
11.6 Others
12. 3D Animation- By Geography (Market Size -$Million / $Billion)
        12.1 3D Animation Market - North America Segment Research
        12.2 North America Market Research (Million / $Billion)
            12.2.1 Segment type Size and Market Size Analysis
            12.2.2 Revenue and Trends
            12.2.3 Application Revenue and Trends by type of Application
            12.2.4 Company Revenue and Product Analysis
            12.2.5 North America Product type and Application Market Size
                  12.2.5.1 U.S
                  12.2.5.2 Canada
                  12.2.5.3 Mexico
                  12.2.5.4 Rest of North America
        12.3 3D Animation- South America Segment Research
        12.4 South America Market Research (Market Size -$Million / $Billion)
            12.4.1 Segment type Size and Market Size Analysis
            12.4.2 Revenue and Trends
            12.4.3 Application Revenue and Trends by type of Application
            12.4.4 Company Revenue and Product Analysis
            12.4.5 South America Product type and Application Market Size
                  12.4.5.1 Brazil
                  12.4.5.2 Venezuela
                  12.4.5.3 Argentina
                  12.4.5.4 Ecuador
                  12.4.5.5 Peru
                  12.4.5.6 Colombia
                  12.4.5.7 Costa Rica
                  12.4.5.8 Rest of South America
        12.5 3D Animation- Europe Segment Research
        12.6 Europe Market Research (Market Size -$Million / $Billion)
            12.6.1 Segment type Size and Market Size Analysis
            12.6.2 Revenue and Trends
            12.6.3 Application Revenue and Trends by type of Application
            12.6.4 Company Revenue and Product Analysis
            12.6.5 Europe Segment Product type and Application Market Size
                  12.6.5.1 U.K
                  12.6.5.2 Germany
                  12.6.5.3 Italy
                  12.6.5.4 France
                  12.6.5.5 Netherlands
                  12.6.5.6 Belgium
                  12.6.5.7 Denmark
                  12.6.5.8 Spain
                  12.6.5.9 Rest of Europe
        12.7 3D Animation - APAC Segment Research
        12.8 APAC Market Research (Market Size -$Million / $Billion)
            12.8.1 Segment type Size and Market Size Analysis
            12.8.2 Revenue and Trends
            12.8.3 Application Revenue and Trends by type of Application
            12.8.4 Company Revenue and Product Analysis
            12.8.5 APAC Segment - Product type and Application Market Size
                  12.8.5.1 China
                  12.8.5.2 Australia
                  12.8.5.3 Japan
                  12.8.5.4 South Korea
                  12.8.5.5 India
                  12.8.5.6 Taiwan
                  12.8.5.7 Malaysia
                  12.8.5.8 Hong kong
                  12.8.5.9 Rest of APAC
        12.9 3D Animation - Middle East Segment and Africa Segment Research
        12.10 Middle East & Africa Market Research (Market Size -$Million / $Billion)
            12.10.1 Segment type Size and Market Size Analysis
            12.10.2 Revenue and Trend Analysis
            12.10.3 Application Revenue and Trends by type of Application
            12.10.4 Company Revenue and Product Analysis
            12.10.5 Middle East Segment Product type and Application Market Size
                  12.10.5.1 Israel
                  12.10.5.2 Saudi Arabia
                  12.10.5.3 UAE
            12.10.6 Africa Segment Analysis
                  12.10.6.1 South Africa
                  12.10.6.2 Rest of Middle East & Africa
13. 3D Animation Market - Entropy
        13.1 New product launches
        13.2 M&A s, collaborations, JVs and partnerships
14. 3D Animation Market - Industry / Segment Competition landscape Premium
        14.1 Market Share Analysis
            14.1.1 Market Share by Country- Top companies
            14.1.2 Market Share by Region- Top 10 companies
            14.1.3 Market Share by type of Application - Top 10 companies
            14.1.4 Market Share by type of Product / Product category- Top 10 companies
            14.1.5 Market Share at global level - Top 10 companies
            14.1.6 Best Practises for companies
15. 3D Animation Market - Key Company List by Country Premium
16. 3D Animation Market Company Analysis
        16.1 Market Share, Company Revenue, Products, M&A, Developments
        16.2 Adobe Systems Inc.
        16.3 Autodesk Inc.
        16.4 Autodessys
        16.5 Corel Corporation
        16.6 Maxon Computer
        16.7 Newtek Inc.
        16.8 Nvidia Corporation
        16.9 Pixologic Inc.
        16.10 Sidefx Software
        16.11 The Foundry Visionmongers Ltd.
        16.12 Toon Boom Animation Inc.
        16.13 Trimble Navigation Ltd.
        16.14 Company 13
        16.15 Company 14 & More
*Financials would be provided on a best efforts basis for private companies
17. 3D Animation Market - Appendix
        17.1 Abbreviations
        17.2 Sources
18. 3D Animation Market - Methodology
        18.1 Research Methodology
            18.1.1 Company Expert Interviews
            18.1.2 Industry Databases
            18.1.3 Associations
            18.1.4 Company News
            18.1.5 Company Annual Reports
            18.1.6 Application Trends
            18.1.7 New Products and Product database
            18.1.8 Company Transcripts
            18.1.9 R&D Trends
            18.1.10 Key Opinion Leaders Interviews
            18.1.11 Supply and Demand Trends

LIST OF TABLES

1.Global 3D Animation Market Analysis By Technology Market 2023-2030 ($M)
1.1 3D Modeling Market 2023-2030 ($M) - Global Industry Research
1.2 Motion Graphics Market 2023-2030 ($M) - Global Industry Research
1.3 3D Rendering Market 2023-2030 ($M) - Global Industry Research
1.4 Visual Effects Market 2023-2030 ($M) - Global Industry Research
2.Global 3D Animation Market Analysis By Service Market 2023-2030 ($M)
2.1 Consulting Market 2023-2030 ($M) - Global Industry Research
2.2 Support & Maintenance Market 2023-2030 ($M) - Global Industry Research
2.3 Integration & Deployment Market 2023-2030 ($M) - Global Industry Research
2.4 Education & Training Market 2023-2030 ($M) - Global Industry Research
3.Global 3D Animation Market Analysis By Deployment Market 2023-2030 ($M)
3.1 On-Premises Market 2023-2030 ($M) - Global Industry Research
3.2 On-Demand Market 2023-2030 ($M) - Global Industry Research
4.Global 3D Animation Market Analysis By Vertical Market 2023-2030 ($M)
4.1 Media & Entertainment Market 2023-2030 ($M) - Global Industry Research
4.2 Construction & Architecture Market 2023-2030 ($M) - Global Industry Research
4.3 Education & Academia Market 2023-2030 ($M) - Global Industry Research
4.4 Manufacturing Market 2023-2030 ($M) - Global Industry Research
4.5 Healthcare & Life Sciences Market 2023-2030 ($M) - Global Industry Research
5.Global 3D Animation Market Analysis By Technology Market 2023-2030 (Volume/Units)
5.1 3D Modeling Market 2023-2030 (Volume/Units) - Global Industry Research
5.2 Motion Graphics Market 2023-2030 (Volume/Units) - Global Industry Research
5.3 3D Rendering Market 2023-2030 (Volume/Units) - Global Industry Research
5.4 Visual Effects Market 2023-2030 (Volume/Units) - Global Industry Research
6.Global 3D Animation Market Analysis By Service Market 2023-2030 (Volume/Units)
6.1 Consulting Market 2023-2030 (Volume/Units) - Global Industry Research
6.2 Support & Maintenance Market 2023-2030 (Volume/Units) - Global Industry Research
6.3 Integration & Deployment Market 2023-2030 (Volume/Units) - Global Industry Research
6.4 Education & Training Market 2023-2030 (Volume/Units) - Global Industry Research
7.Global 3D Animation Market Analysis By Deployment Market 2023-2030 (Volume/Units)
7.1 On-Premises Market 2023-2030 (Volume/Units) - Global Industry Research
7.2 On-Demand Market 2023-2030 (Volume/Units) - Global Industry Research
8.Global 3D Animation Market Analysis By Vertical Market 2023-2030 (Volume/Units)
8.1 Media & Entertainment Market 2023-2030 (Volume/Units) - Global Industry Research
8.2 Construction & Architecture Market 2023-2030 (Volume/Units) - Global Industry Research
8.3 Education & Academia Market 2023-2030 (Volume/Units) - Global Industry Research
8.4 Manufacturing Market 2023-2030 (Volume/Units) - Global Industry Research
8.5 Healthcare & Life Sciences Market 2023-2030 (Volume/Units) - Global Industry Research
9.North America 3D Animation Market Analysis By Technology Market 2023-2030 ($M)
9.1 3D Modeling Market 2023-2030 ($M) - Regional Industry Research
9.2 Motion Graphics Market 2023-2030 ($M) - Regional Industry Research
9.3 3D Rendering Market 2023-2030 ($M) - Regional Industry Research
9.4 Visual Effects Market 2023-2030 ($M) - Regional Industry Research
10.North America 3D Animation Market Analysis By Service Market 2023-2030 ($M)
10.1 Consulting Market 2023-2030 ($M) - Regional Industry Research
10.2 Support & Maintenance Market 2023-2030 ($M) - Regional Industry Research
10.3 Integration & Deployment Market 2023-2030 ($M) - Regional Industry Research
10.4 Education & Training Market 2023-2030 ($M) - Regional Industry Research
11.North America 3D Animation Market Analysis By Deployment Market 2023-2030 ($M)
11.1 On-Premises Market 2023-2030 ($M) - Regional Industry Research
11.2 On-Demand Market 2023-2030 ($M) - Regional Industry Research
12.North America 3D Animation Market Analysis By Vertical Market 2023-2030 ($M)
12.1 Media & Entertainment Market 2023-2030 ($M) - Regional Industry Research
12.2 Construction & Architecture Market 2023-2030 ($M) - Regional Industry Research
12.3 Education & Academia Market 2023-2030 ($M) - Regional Industry Research
12.4 Manufacturing Market 2023-2030 ($M) - Regional Industry Research
12.5 Healthcare & Life Sciences Market 2023-2030 ($M) - Regional Industry Research
13.South America 3D Animation Market Analysis By Technology Market 2023-2030 ($M)
13.1 3D Modeling Market 2023-2030 ($M) - Regional Industry Research
13.2 Motion Graphics Market 2023-2030 ($M) - Regional Industry Research
13.3 3D Rendering Market 2023-2030 ($M) - Regional Industry Research
13.4 Visual Effects Market 2023-2030 ($M) - Regional Industry Research
14.South America 3D Animation Market Analysis By Service Market 2023-2030 ($M)
14.1 Consulting Market 2023-2030 ($M) - Regional Industry Research
14.2 Support & Maintenance Market 2023-2030 ($M) - Regional Industry Research
14.3 Integration & Deployment Market 2023-2030 ($M) - Regional Industry Research
14.4 Education & Training Market 2023-2030 ($M) - Regional Industry Research
15.South America 3D Animation Market Analysis By Deployment Market 2023-2030 ($M)
15.1 On-Premises Market 2023-2030 ($M) - Regional Industry Research
15.2 On-Demand Market 2023-2030 ($M) - Regional Industry Research
16.South America 3D Animation Market Analysis By Vertical Market 2023-2030 ($M)
16.1 Media & Entertainment Market 2023-2030 ($M) - Regional Industry Research
16.2 Construction & Architecture Market 2023-2030 ($M) - Regional Industry Research
16.3 Education & Academia Market 2023-2030 ($M) - Regional Industry Research
16.4 Manufacturing Market 2023-2030 ($M) - Regional Industry Research
16.5 Healthcare & Life Sciences Market 2023-2030 ($M) - Regional Industry Research
17.Europe 3D Animation Market Analysis By Technology Market 2023-2030 ($M)
17.1 3D Modeling Market 2023-2030 ($M) - Regional Industry Research
17.2 Motion Graphics Market 2023-2030 ($M) - Regional Industry Research
17.3 3D Rendering Market 2023-2030 ($M) - Regional Industry Research
17.4 Visual Effects Market 2023-2030 ($M) - Regional Industry Research
18.Europe 3D Animation Market Analysis By Service Market 2023-2030 ($M)
18.1 Consulting Market 2023-2030 ($M) - Regional Industry Research
18.2 Support & Maintenance Market 2023-2030 ($M) - Regional Industry Research
18.3 Integration & Deployment Market 2023-2030 ($M) - Regional Industry Research
18.4 Education & Training Market 2023-2030 ($M) - Regional Industry Research
19.Europe 3D Animation Market Analysis By Deployment Market 2023-2030 ($M)
19.1 On-Premises Market 2023-2030 ($M) - Regional Industry Research
19.2 On-Demand Market 2023-2030 ($M) - Regional Industry Research
20.Europe 3D Animation Market Analysis By Vertical Market 2023-2030 ($M)
20.1 Media & Entertainment Market 2023-2030 ($M) - Regional Industry Research
20.2 Construction & Architecture Market 2023-2030 ($M) - Regional Industry Research
20.3 Education & Academia Market 2023-2030 ($M) - Regional Industry Research
20.4 Manufacturing Market 2023-2030 ($M) - Regional Industry Research
20.5 Healthcare & Life Sciences Market 2023-2030 ($M) - Regional Industry Research
21.APAC 3D Animation Market Analysis By Technology Market 2023-2030 ($M)
21.1 3D Modeling Market 2023-2030 ($M) - Regional Industry Research
21.2 Motion Graphics Market 2023-2030 ($M) - Regional Industry Research
21.3 3D Rendering Market 2023-2030 ($M) - Regional Industry Research
21.4 Visual Effects Market 2023-2030 ($M) - Regional Industry Research
22.APAC 3D Animation Market Analysis By Service Market 2023-2030 ($M)
22.1 Consulting Market 2023-2030 ($M) - Regional Industry Research
22.2 Support & Maintenance Market 2023-2030 ($M) - Regional Industry Research
22.3 Integration & Deployment Market 2023-2030 ($M) - Regional Industry Research
22.4 Education & Training Market 2023-2030 ($M) - Regional Industry Research
23.APAC 3D Animation Market Analysis By Deployment Market 2023-2030 ($M)
23.1 On-Premises Market 2023-2030 ($M) - Regional Industry Research
23.2 On-Demand Market 2023-2030 ($M) - Regional Industry Research
24.APAC 3D Animation Market Analysis By Vertical Market 2023-2030 ($M)
24.1 Media & Entertainment Market 2023-2030 ($M) - Regional Industry Research
24.2 Construction & Architecture Market 2023-2030 ($M) - Regional Industry Research
24.3 Education & Academia Market 2023-2030 ($M) - Regional Industry Research
24.4 Manufacturing Market 2023-2030 ($M) - Regional Industry Research
24.5 Healthcare & Life Sciences Market 2023-2030 ($M) - Regional Industry Research
25.MENA 3D Animation Market Analysis By Technology Market 2023-2030 ($M)
25.1 3D Modeling Market 2023-2030 ($M) - Regional Industry Research
25.2 Motion Graphics Market 2023-2030 ($M) - Regional Industry Research
25.3 3D Rendering Market 2023-2030 ($M) - Regional Industry Research
25.4 Visual Effects Market 2023-2030 ($M) - Regional Industry Research
26.MENA 3D Animation Market Analysis By Service Market 2023-2030 ($M)
26.1 Consulting Market 2023-2030 ($M) - Regional Industry Research
26.2 Support & Maintenance Market 2023-2030 ($M) - Regional Industry Research
26.3 Integration & Deployment Market 2023-2030 ($M) - Regional Industry Research
26.4 Education & Training Market 2023-2030 ($M) - Regional Industry Research
27.MENA 3D Animation Market Analysis By Deployment Market 2023-2030 ($M)
27.1 On-Premises Market 2023-2030 ($M) - Regional Industry Research
27.2 On-Demand Market 2023-2030 ($M) - Regional Industry Research
28.MENA 3D Animation Market Analysis By Vertical Market 2023-2030 ($M)
28.1 Media & Entertainment Market 2023-2030 ($M) - Regional Industry Research
28.2 Construction & Architecture Market 2023-2030 ($M) - Regional Industry Research
28.3 Education & Academia Market 2023-2030 ($M) - Regional Industry Research
28.4 Manufacturing Market 2023-2030 ($M) - Regional Industry Research
28.5 Healthcare & Life Sciences Market 2023-2030 ($M) - Regional Industry Research

LIST OF FIGURES

1.US 3d Animation Market Revenue, 2023-2030 ($M)
2.Canada 3d Animation Market Revenue, 2023-2030 ($M)
3.Mexico 3d Animation Market Revenue, 2023-2030 ($M)
4.Brazil 3d Animation Market Revenue, 2023-2030 ($M)
5.Argentina 3d Animation Market Revenue, 2023-2030 ($M)
6.Peru 3d Animation Market Revenue, 2023-2030 ($M)
7.Colombia 3d Animation Market Revenue, 2023-2030 ($M)
8.Chile 3d Animation Market Revenue, 2023-2030 ($M)
9.Rest of South America 3d Animation Market Revenue, 2023-2030 ($M)
10.UK 3d Animation Market Revenue, 2023-2030 ($M)
11.Germany 3d Animation Market Revenue, 2023-2030 ($M)
12.France 3d Animation Market Revenue, 2023-2030 ($M)
13.Italy 3d Animation Market Revenue, 2023-2030 ($M)
14.Spain 3d Animation Market Revenue, 2023-2030 ($M)
15.Rest of Europe 3d Animation Market Revenue, 2023-2030 ($M)
16.China 3d Animation Market Revenue, 2023-2030 ($M)
17.India 3d Animation Market Revenue, 2023-2030 ($M)
18.Japan 3d Animation Market Revenue, 2023-2030 ($M)
19.South Korea 3d Animation Market Revenue, 2023-2030 ($M)
20.South Africa 3d Animation Market Revenue, 2023-2030 ($M)
21.North America 3d Animation By Application
22.South America 3d Animation By Application
23.Europe 3d Animation By Application
24.APAC 3d Animation By Application
25.MENA 3d Animation By Application
26.Adobe Systems Inc., Sales /Revenue, 2015-2018 ($Mn/$Bn)
27.Autodesk Inc., Sales /Revenue, 2015-2018 ($Mn/$Bn)
28.Autodessys, Sales /Revenue, 2015-2018 ($Mn/$Bn)
29.Corel Corporation, Sales /Revenue, 2015-2018 ($Mn/$Bn)
30.Maxon Computer, Sales /Revenue, 2015-2018 ($Mn/$Bn)
31.Newtek Inc., Sales /Revenue, 2015-2018 ($Mn/$Bn)
32.Nvidia Corporation, Sales /Revenue, 2015-2018 ($Mn/$Bn)
33.Pixologic Inc., Sales /Revenue, 2015-2018 ($Mn/$Bn)
34.Sidefx Software, Sales /Revenue, 2015-2018 ($Mn/$Bn)
35.The Foundry Visionmongers Ltd., Sales /Revenue, 2015-2018 ($Mn/$Bn)
36.Trimble Navigation Ltd., Sales /Revenue, 2015-2018 ($Mn/$Bn)
37.Toon Boom Animation Inc., Sales /Revenue, 2015-2018 ($Mn/$Bn)